Edutopia article: 21st Century Digital Learner ·Students longing for learning that engages them ·Students express views on panels ·Differences between teachers and students ·CPA (staying in touch) vs. Multitasking (efficiency with routines) ·Listen to students; engage them
Credit: David Julian
Wii Love Learning: Using Gaming Technology to Engage Students Cumberland Elementary School, in West Lafayette, Indiana, where first-grade teacher used a parent donation to buy three Wii consoles. Brantley integrated some of the Wii's games and online channels into lessons on weather and geography. Using Wii games with his students, including the console's golf, bowling, and baseball offerings provide an opportunity to practice data recording and charting. Credit: David Julian
· Students longing for learning that engages them
· Students express views on panels
· Differences between teachers and students
· CPA (staying in touch) vs. Multitasking (efficiency with routines)
· Listen to students; engage them
Credit: David Julian
Wii Love Learning: Using Gaming Technology to Engage Students
Cumberland Elementary School, in West Lafayette, Indiana, where first-grade teacher used a parent donation to buy three Wii consoles. Brantley integrated some of the Wii's games and online channels into lessons on weather and geography.
Using Wii games with his students, including the console's golf, bowling, and baseball offerings provide an opportunity to practice data recording and charting.
Credit: David Julian
eSchoolNews article on Speak Up Survey and Dimension M